Dondozo Stat Calculator: Level 1–100 IV, EV & Commander Calculator
Accurately calculate Dondozo's HP, Attack, Defense, Special Attack, Special Defense, and Speed at any level with custom IVs, EVs, natures, and Commander boosts.
Interactive Stat Calculator
How to Use the Stat Calculator & Competitive Mechanics
Dondozo (National Dex #0977) possesses an exceptional stat distribution engineered around overwhelming physical bulk and high base attack. With a massive 150 Base HP and 115 Base Defense, Dondozo ranks among the sturdiest physical walls in modern Pokémon history.
Mathematical Stat Calculation Formula
All calculations in this tool strictly implement the official Pokémon Generation III through IX stat formulas. Understanding how these integer calculations operate allows players to optimize EV investments efficiently:
| Stat Category | Mathematical Formula |
|---|---|
| Hit Points (HP) | floor(((2 × Base + IV + floor(EV ÷ 4)) × Level) ÷ 100) + Level + 10 |
| Attack, Defense, Sp. Atk, Sp. Def, Speed | floor((floor(((2 × Base + IV + floor(EV ÷ 4)) × Level) ÷ 100) + 5) × Nature) |
The Tatsugiri Commander Interaction (+2 Boost)
In competitive Double Battles (VGC), Dondozo's defining attribute is its symbiotic relationship with Tatsugiri through the Commander ability. When Tatsugiri enters the battlefield alongside Dondozo, it enters Dondozo's mouth, providing a +2 stage multiplier (equivalent to exactly 2.0× or +100%) to Attack, Defense, Special Attack, Special Defense, and Speed.
At Level 50 with maximum Attack investment (252 EVs with an Adamant nature), Dondozo achieves an in-battle raw Attack stat of 167. Upon receiving the +2 Commander stage boost, this effectively reaches 334 Attack, hitting with immense force while boasting doubled bulk.
Stat Calculator: Frequently Asked Questions
Dondozo has a Base Stat Total (BST) of 530, distributed as HP: 150, Attack: 100, Defense: 115, Special Attack: 65, Special Defense: 65, and Speed: 35.
When Tatsugiri activates Commander in a Double Battle, Dondozo receives a +2 stage multiplier (+100%) to all five stats (Attack, Defense, Sp. Atk, Sp. Def, and Speed). At +2 stages, effective stats are exactly doubled.
HP formula: floor(((2 * Base + IV + floor(EV/4)) * Level) / 100) + Level + 10. Other stats: floor((floor(((2 * Base + IV + floor(EV/4)) * Level) / 100) + 5) * Nature). At Level 50 (VGC standard), 8 EV points yield 1 stat point after the initial 4 EVs.